The publisher has more features coming down the line, likely to be announced once the toolset makes its way to PS4 users. FO4 20 Leagues Under the Sea Fallout 4 So this is the scrapped quest that allegedly takes place in an underwater Vault, involving sea creatures and potentially the infamous irradiated whale spoken about by the fishermen near Croup Manor.
Users can pack in up to 2GB of content, and mods can be installed without altering the player's progress in the official game.īut, as Bethesda said, this is just the beginning for Fallout 4's mod scene. In the same tweet, Bethesda reminded users that mods will be coming to the PS4 edition of the game in June, though a specific date has not been announced.įallout 4's mod tools for Xbox One appear to be nearly as flexible as the game's PC counterpart. "Xbox traffic was 50x the initial #Fallout4 PC mod launch," per Bethesda's official Twitter account. Up until recently I had never watched 20000 Leagues Under the Sea all the way through, catching bits of it here and there when ever it got shown on TV. Something even more interesting then that, however, is that there are unused textures of a squid in the game. This mission, from what we could tell, would have lead to an underwater vault.
Less than 72 hours removed, and the results justifiably have the publisher crowing. Fallout 4 requires a Radeon R9 290X graphics card with a Core i7-4790 4-Core 3.6GHz or FX-9590 processor to reach the recommended specs, achieving high graphics setting on 1080p. There was a cut mission from Fallout 4 called 20 Leagues Under The Sea. Earlier this week, Bethesda knocked the wall down by integrating support for mods to the Xbox One version of Fallout 4. For decades, user-created mods have represented a dividing line between PC and console versions of games.